diff options
| author | Laurent Bercot <ska-skaware@skarnet.org> | 2016-10-14 17:07:56 +0000 |
|---|---|---|
| committer | Laurent Bercot <ska-skaware@skarnet.org> | 2016-10-14 17:07:56 +0000 |
| commit | a1933bd1847951b959016f59ee744d1b18a00142 (patch) | |
| tree | 42392f2df048defd712fa12d290bf84a7a77df6d /src/librandom/surf_sinit.c | |
| parent | eaf9404b22bba7be5092672144b867380c602beb (diff) | |
| download | skalibs-a1933bd1847951b959016f59ee744d1b18a00142.tar.gz | |
Clean up and modernize librandom.
Correct random number generation has historically been
suprisingly painful to achieve. There was no standard,
every system behaved in a subtly different way, and there
were a few userland initiatives to get decent randomness,
all incompatible of course.
The situation is a bit better now, we're heading towards
some standardization. The arc4random() series of functions
is a good API, and available on a lot of systems -
unfortunately not Linux, but on Linux the new getrandom()
makes using /dev/random obsolete.
So I removed the old crap in librandom, dropped EGD support,
dropped dynamic backend selection, made a single API series
(random_* instead of goodrandom_* and badrandom_*), added
an arc4random backend and a getrandom backend, and defaulted
to /dev/urandom backed up by SURF in the worst case. This
should be much smaller and logical. However, it's a major
API break, so the skarnet.org stack will be changed to
adapt.
Diffstat (limited to 'src/librandom/surf_sinit.c')
| -rw-r--r-- | src/librandom/surf_sinit.c | 13 |
1 files changed, 0 insertions, 13 deletions
diff --git a/src/librandom/surf_sinit.c b/src/librandom/surf_sinit.c deleted file mode 100644 index f81a5c8..0000000 --- a/src/librandom/surf_sinit.c +++ /dev/null @@ -1,13 +0,0 @@ -/* ISC license. */ - -#include <skalibs/uint32.h> -#include <skalibs/surf.h> - -void surf_sinit (SURFSchedule *ctx, char const *s) -{ - SURFSchedule zero = SURFSCHEDULE_ZERO ; - register unsigned int i = 4 ; - *ctx = zero ; - for (; i < 12 ; i++) uint32_unpack(s + (i<<2) - 16, ctx->in + i) ; - for (i = 0 ; i < 32 ; i++) uint32_unpack(s + 32 + (i<<2), ctx->seed + i) ; -} |
